Determinants of mobile gaming need satisfaction in South Africa

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dc.contributor.author Jacobs, Lerana
dc.contributor.author Humbani, Michael
dc.date.accessioned 2022-10-20T08:13:49Z
dc.date.available 2022-10-20T08:13:49Z
dc.date.issued 2021
dc.description.abstract Mobile gaming is one of the fastest growing industries in the world and is playing a significant role in the entertainment industry, yet not much is known about the psychological drivers of mobile gaming need satisfaction. The purpose of this study was to explore how mobile gamers are inherently drawn to play games enthusiastically. Understanding the psychological game need satisfaction would be invaluable to game developers to develop mobile games that smartphone users will actually play. The study adopted a quantitative approach and descriptive research, using a non-probability convenience and snowball sampling technique. A self-administered questionnaire was distributed to 307 adult consumers who had downloaded a mobile game application at the time of the survey. The results of the Structural Equation Modelling (SEM) suggest that enjoyment is the most significant predictor of mobile gaming need satisfaction, followed by gaming facilitating conditions, while personal gratification and effort expectancy are insignificant factors. Mobile gaming developers can improve mobile gaming need satisfaction by developing mobile games that are satisfying and that enhance enjoyment through improved game features pertaining to novelty, design and competence. This study is one of the first in a developing economy to address the unexplored relationships between variables drawn from different theoretical frameworks within the context of mobile gaming, contributing to understanding mobile game need satisfaction through smartphones that are already well-integrated into users’ lifestyles. en_US
dc.description.department Marketing Management en_US
dc.description.librarian am2022 en_US
dc.description.uri https://retailandmarketingreview.co.za en_US
dc.identifier.citation Jacobs, L. & Humabani, M. 2021, 'Determinants of mobile gaming need satisfaction in South Africa', The Retail and Marketing Review, vol. 17, no. 2, pp. 93-107. en_US
dc.identifier.issn 2708-3209
dc.identifier.uri https://repository.up.ac.za/handle/2263/87823
dc.language.iso en en_US
dc.publisher MC Cant en_US
dc.rights This work is licensed under a Creative Commons Attribution 4.0 International License. en_US
dc.subject Mobile games en_US
dc.subject Gaming need satisfaction en_US
dc.subject Enjoyment en_US
dc.subject Effort expectancy en_US
dc.subject Personal gratification en_US
dc.subject Gaming capability en_US
dc.subject Psychological drivers en_US
dc.subject South Africa (SA) en_US
dc.title Determinants of mobile gaming need satisfaction in South Africa en_US
dc.type Article en_US


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