The effects of video gaming on visual selective attention

Show simple item record

dc.contributor.author Matern, Michael Frank
dc.contributor.author Van der Westhuizen, Amanda
dc.contributor.author Mostert, Sonja Nicolene
dc.date.accessioned 2020-03-12T08:33:53Z
dc.date.available 2020-03-12T08:33:53Z
dc.date.issued 2020-06
dc.description.abstract A growing body of research shows that video games may be used to enhance cognitive skills, with particular reference to attentional abilities. This research study explored the effects of video game playing on visual selective attention in a young adult sample. A secondary research objective explored the possibility that gender acted as a moderating variable with regard to their visual selective attention. This was achieved by means of a quantitative research design, which consisted of a survey research and a quasi-experimental research design. Participants were sampled using purposive sampling (n = 80), and to test the effects of video game playing and gender on visual selective attention, participants were exposed to a computerised version of the Stroop task. Data were analysed using a two-way between-group analysis of variance (ANOVA) and results indicated a statistically significant difference in visual selective attention abilities between video game players and the non-players. Video gamers thus exhibited more advanced attentional skills than non-players. There were no interaction effects between video game playing and gender, and gender did not have a statistically significant main effect on participants’ visual selective attention. en_ZA
dc.description.department Psychology en_ZA
dc.description.librarian hj2020 en_ZA
dc.description.uri http://journals.sagepub.com/home/sap en_ZA
dc.identifier.citation Matern MF, van der Westhuizen A, Mostert SN. The effects of video gaming on visual selective attention. South African Journal of Psychology. 2020;50(2):183-194. doi:10.1177/0081246319871391. en_ZA
dc.identifier.issn 0081-2463 (print)
dc.identifier.issn 2078-208X (online)
dc.identifier.other 10.1177/0081246319871391
dc.identifier.uri http://hdl.handle.net/2263/73732
dc.language.iso en en_ZA
dc.publisher Sage en_ZA
dc.rights © The Author(s) 2019 en_ZA
dc.subject Early adulthood en_ZA
dc.subject Gender en_ZA
dc.subject Stroop task en_ZA
dc.subject Theory of visual attention en_ZA
dc.subject Video games en_ZA
dc.subject Visual selective attention en_ZA
dc.title The effects of video gaming on visual selective attention en_ZA
dc.type Postprint Article en_ZA


Files in this item

This item appears in the following Collection(s)

Show simple item record