Determinants of mobile gaming need satisfaction in South Africa

dc.contributor.authorJacobs, Lerana
dc.contributor.authorHumbani, Michael
dc.date.accessioned2022-10-20T08:13:49Z
dc.date.available2022-10-20T08:13:49Z
dc.date.issued2021
dc.description.abstractMobile gaming is one of the fastest growing industries in the world and is playing a significant role in the entertainment industry, yet not much is known about the psychological drivers of mobile gaming need satisfaction. The purpose of this study was to explore how mobile gamers are inherently drawn to play games enthusiastically. Understanding the psychological game need satisfaction would be invaluable to game developers to develop mobile games that smartphone users will actually play. The study adopted a quantitative approach and descriptive research, using a non-probability convenience and snowball sampling technique. A self-administered questionnaire was distributed to 307 adult consumers who had downloaded a mobile game application at the time of the survey. The results of the Structural Equation Modelling (SEM) suggest that enjoyment is the most significant predictor of mobile gaming need satisfaction, followed by gaming facilitating conditions, while personal gratification and effort expectancy are insignificant factors. Mobile gaming developers can improve mobile gaming need satisfaction by developing mobile games that are satisfying and that enhance enjoyment through improved game features pertaining to novelty, design and competence. This study is one of the first in a developing economy to address the unexplored relationships between variables drawn from different theoretical frameworks within the context of mobile gaming, contributing to understanding mobile game need satisfaction through smartphones that are already well-integrated into users’ lifestyles.en_US
dc.description.departmentMarketing Managementen_US
dc.description.librarianam2022en_US
dc.description.urihttps://retailandmarketingreview.co.zaen_US
dc.identifier.citationJacobs, L. & Humabani, M. 2021, 'Determinants of mobile gaming need satisfaction in South Africa', The Retail and Marketing Review, vol. 17, no. 2, pp. 93-107.en_US
dc.identifier.issn2708-3209
dc.identifier.urihttps://repository.up.ac.za/handle/2263/87823
dc.language.isoenen_US
dc.publisherMC Canten_US
dc.rightsThis work is licensed under a Creative Commons Attribution 4.0 International License.en_US
dc.subjectMobile gamesen_US
dc.subjectGaming need satisfactionen_US
dc.subjectEnjoymenten_US
dc.subjectEffort expectancyen_US
dc.subjectPersonal gratificationen_US
dc.subjectGaming capabilityen_US
dc.subjectPsychological driversen_US
dc.subjectSouth Africa (SA)en_US
dc.titleDeterminants of mobile gaming need satisfaction in South Africaen_US
dc.typeArticleen_US

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