DEMO and the story-card method : requirements elicitation for agile software development at scale

dc.contributor.authorDe Vries, Marne
dc.contributor.emailmarne.devries@up.ac.zaen_ZA
dc.date.accessioned2019-01-15T08:50:10Z
dc.date.available2019-01-15T08:50:10Z
dc.date.issued2018-10
dc.description.abstractEnterprises of today are faced with rapidly changing technologies and customer needs within unpredictable environments that require a new mindset for creating an agile enterprise. Agile practices gained momentum within software development communities due to their speed-of-delivery and incremental value delivery. Yet, for software development projects at scale, theorists believe that stakeholders first need to have a common understanding of the enterprise operational context, sharing a common big picture as part of requirements elicitation. The design and engineering methodology for organizations (DEMO) encapsulates an organization construction diagram (OCD) that is useful for representing the enterprise operational context, i.e. removing unnecessary clutter of technology implementation detail. Theory indicates that abstract OCD concepts are concise and used in a consistent way. Yet, agile methodologies require models that encourage collaboration, are easy to understand and relate to a concrete world, rather than an abstract world. The main contribution of this article is to present a different means of introducing the OCD to software development stakeholders, relating abstract concepts of the OCD back to a concrete world. Using design science research, this study suggests and evaluates a story-card method that incorporates collaborative and easy-to-use technologies, i.e. sticky notes as story cards. Feedback from 21 research participants indicated that the story-card method indeed facilitated translation of a concrete world into more abstract (and concise) concepts of the OCD, also improving the possibility of adopting the OCD at an enterprise as a means to represent a common understanding of the enterprise operational context.en_ZA
dc.description.departmentIndustrial and Systems Engineeringen_ZA
dc.description.librarianhj2019en_ZA
dc.description.sponsorshipThe National Research Foundation of South Africa (Grant Number 115089).en_ZA
dc.description.urihttp://www.springer.com/series/7911en_ZA
dc.identifier.citationDe Vries M. (2018) DEMO and the Story-Card Method: Requirements Elicitation for Agile Software Development at Scale. In: Buchmann R., Karagiannis D., Kirikova M. (eds) The Practice of Enterprise Modeling. PoEM 2018. Lecture Notes in Business Information Processing, vol 335. Springer, Cham.en_ZA
dc.identifier.issn1865-1348 (online)
dc.identifier.other10.1007/978-3-030-02302-7_9
dc.identifier.urihttp://hdl.handle.net/2263/68143
dc.language.isoenen_ZA
dc.publisherSpringeren_ZA
dc.rights© IFIP International Federation for Information Processing 2018. The original publication is available at : http://www.springer.com/series/7911.en_ZA
dc.subjectOrganization construction diagram (OCD)en_ZA
dc.subjectEnterprise engineeringen_ZA
dc.subjectAgile at scaleen_ZA
dc.subjectAgile methodologiesen_ZA
dc.subjectRequirements elicitationen_ZA
dc.titleDEMO and the story-card method : requirements elicitation for agile software development at scaleen_ZA
dc.typePostprint Articleen_ZA

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