Using gamification to upskill welders through a virtual reality welding simulator

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Lubbe ,E.
Conradie, P.D.F.

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Southern African Transport Conference

Abstract

This paper presents the development of a virtual reality (VR) welding simulator to support traditional welder training. It is specifically aimed at the upskilling of welders involved in the manufacturing of railway vehicles and can assist with training welders, improving turnaround time, reducing waste, and saving costs. Augmented reality (AR) welding simulators have been introduced in the industry with great success, and the usage of modelled welding equipment with AR markers makes the experience realistic and encapsulating. Developing a welding simulator using VR technology is presented as an alternative to industry-standard AR simulators to support traditional welding training. The VR simulator is developed for metal inert gas (MIG) welding. A VIVE Tracker is combined with a physical MIG torch to immerse the welder into the virtual welding environment. Svantek vibration measurement instrumentation is used to measure the steadiness of the hand movement. The welder can adjust the virtual welding parameters, and during the welding process, the system calculates the working angle, travel speed and centre-to-weld distance (CTWD) of the weld. After completing the weld, an overall welding score is provided to quantify the quality of the welding process. The VR Simulator was validated using differently skilled participants, and it was concluded that it could contribute to the upskilling of welders. It is an emerging technology and should be embraced by using future technology for future upskilling.

Description

Papers presented virtually at the 42nd International Southern African Transport Conference on 08 - 11 July 2024

Keywords

Virtual reality (VR) welding simulator, traditional welder training, upskill

Sustainable Development Goals

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