A participative modelling tool supporting the story card method

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dc.contributor.advisor De Vries, Marne
dc.contributor.postgraduate Opperman, Petra
dc.date.accessioned 2022-12-07T07:14:57Z
dc.date.available 2022-12-07T07:14:57Z
dc.date.created 2023-04
dc.date.issued 2022
dc.description Dissertation (MEng (Industrial Engineering))--University of Pretoria, 2022. en_US
dc.description.abstract When business-oriented software needs to be developed within a scaled context, the story card method (SCM) assists in structuring emerging software requirements within a taxonomy that represents enterprise operation. However, agile team members first need to develop a common understanding about enterprise operation when they construct the enterprise operation taxonomy. The COVID-19 pandemic emphasised the need to use digital participative design practices when in-person face-to-face participation is not possible, especially when team members are geographically dispersed. A key concern was identified during a previous design iteration of the SCM and confirms that the current software modelling tool that is being used, in combination with the SCM, does not encourage active participative modelling (PM), due to the latency of the tool. This study aims to investigate whether a new PM modelling tool is useful to post-graduate participants within a tertiary educational context, when they apply digital PM within the context of their own enterprise using the SCM. The study starts with a literature review, indicating that problems related to PM also exist within a broader context than this study. A design science research (DSR) approach was followed in this study to evolve the existing SCM artefact and address the concern related to the previous software modelling tool. As multiple PM tools are available, a list of minimum requirements was used to short-list two tools. A comparative analysis of the two tools is provided, motivating the selection of a single tool that was used to support the SCM. In applying the SCM, 36 participants were involved. Of the 36 participants, 25 completed a survey to evaluate the usefulness of the tool and whether the tooling encouraged participative design. Using a demonstration case to illustrate the notion of participative design to the post-graduate participants, using the selected tool in combination with the SCM, feedback was obtained about the participative modelling tool that was used by post-graduate participants. Finally, a conclusion is provided on the usefulness of the PM tool and whether the findings could be generalised beyond the combined use with the SCM. en_US
dc.description.availability Unrestricted en_US
dc.description.degree MEng (Industrial Engineering) en_US
dc.description.department Industrial and Systems Engineering en_US
dc.identifier.citation * en_US
dc.identifier.doi https://doi.org/10.25403/UPresearchdata.21641087 en_US
dc.identifier.other A2023 en_US
dc.identifier.uri https://repository.up.ac.za/handle/2263/88679
dc.identifier.uri DOI: https://doi.org/10.25403/UPresearchdata.21641087
dc.language.iso en en_US
dc.publisher University of Pretoria
dc.rights © 2022 University of Pretoria. All rights reserved. The copyright in this work vests in the University of Pretoria. No part of this work may be reproduced or transmitted in any form or by any means, without the prior written permission of the University of Pretoria.
dc.subject UCTD en_US
dc.subject Participative modelling en_US
dc.subject Collaborative modelling en_US
dc.subject Participative enterprise modelling en_US
dc.subject Participative modelling software tools en_US
dc.subject Engineering education en_US
dc.title A participative modelling tool supporting the story card method en_US
dc.type Dissertation en_US


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