Citizenship in the information society : protecting cyber-citizens from emerging problems through government regulation, ICT design and information ethics

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Authors

Le Sueur, Candice

Journal Title

Journal ISSN

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Publisher

University of KwaZulu-Natal

Abstract

Cyberspace is a space of enormous freedom which has been well used and badly abused. This paper considers options for dealing with current and emerging online problems by way of acknowledging the interconnectedness of the technical and social nature of cyberspace. Three main approaches are considered: regulation by governments or internet service providers; design approaches such as Anticipatory Technology Ethics, Value Sensitive Design and Artificial Moral Agents; and diffuse approaches of sensitisation by way of information ethics training. As a case in point, Pokemon Go will be referenced.

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Keywords

Information ethics, Government regulation, Information and communication technology (ICT), Ethics in design, Cyber-citizenship, Pokemon Go

Sustainable Development Goals

Citation

Le Sueur, C 2016, 'Citizenship in the information society : protecting cyber-citizens from emerging problems through government regulation, ICT design and information ethics', Innovation : journal of appropriate librarianship and information work in Southern Africa : Information ethics, vol. 52, pp. 3-18.