Browsing Theses and Dissertations (University of Pretoria) by Subject "Games"

Browsing Theses and Dissertations (University of Pretoria) by Subject "Games"

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  • Funke, Thomas Bernhard (University of Pretoria, 2010)
    The production of biofuels in South Africa has evolved very slowly and at present there are only a handful of plants producing some derivative of biofuel. The lack of commitment from government and the utter information ...
  • Duminy, Willem Harklaas (University of Pretoria, 2007-11-09)
    The subjects of perfect information games, machine learning and computational intelligence combine in an experiment that investigates a method to build the skill of a game-playing agent from zero game knowledge. The skill ...
  • Franken, Cornelis J. (University of Pretoria, 2005-12-07)
    Games have been investigated as computationally complex problems since the inception of artificial intelligence in the 1950’s. Originally, search-based techniques were applied to create a competent (and sometimes even ...
  • Van Ryneveld, Linda (University of Pretoria, 2004)
    In many Higher Education institutions, fun or enjoyment represents purposelessness, and is often characterised as something that should only be indulged in at specific times, in measured ways, and on special occasions. ...
  • Anguelov, Bobby (University of Pretoria, 2011)
    The most basic requirement for any computer controlled game agent in a video game is to be able to successfully navigate the game environment. Pathfinding is an essential component of any agent navigation system. Pathfinding ...