Computer-based drill and practice games as support tools for English second language learners

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dc.contributor.author Cronje, Johannes Christoffel
dc.contributor.author Herselman, Marlien
dc.date.accessioned 2024-11-05T11:55:27Z
dc.date.available 2024-11-05T11:55:27Z
dc.date.issued 1998-12
dc.description.abstract Computer-based drill and practice games may play an important part in supporting outcomes-based education by automatizing the sub-skills required for life-long learning. South African schools vary in diversity from resource advantaged to resource deprived. This article indicates that, although resource advantaged learners may benefit from computer-based drill and practice games, they prefer strategy games. Resource-deprived learners, however, prefer twitch games. Drill and practice games are a combination of the two. Depending on their resource levels, different intrinsic motivators cause learners to continue playing these games, although for both groups recognition is the most important motivator. Lower levels of psychomotor skills and game literacy prove to be a problem for resource deprived learners only in the early phases of learning to play computer games. Resource deprived learners showed a greater improvement in language proficiency resource advantaged ones. en_US
dc.description.department Curriculum Studies en_US
dc.description.librarian hj2024 en_US
dc.description.sdg None en_US
dc.description.uri https://www.ajol.info//index.php/jlt en_US
dc.identifier.citation Johannes C. Cronjé,Marlien E Herselman,Marlien E. Herselman1998, 'Computer-based drill and practice games as support tools for English second language learners', Journal for Language Teaching / Tydskrif vir Taalonderrig, vol. 32, no. 4, pp. 308-322, doi : 10.10520/ejc-langt-v32-n4-a7. en_US
dc.identifier.issn 0259-9570 (print)
dc.identifier.issn 2958-9320 (online)
dc.identifier.other 10.10520/ejc-langt-v32-n4-a7
dc.identifier.uri http://hdl.handle.net/2263/98933
dc.language.iso en en_US
dc.publisher South African Association for Language Teaching en_US
dc.rights © Copyright belongs to the authors under the Creative Commons License CC BY-NC-ND 4.0. en_US
dc.subject Computer-based drill en_US
dc.subject English second language (ESL) en_US
dc.subject Practice games en_US
dc.subject Outcomes-based education en_US
dc.subject Resource advantaged learners en_US
dc.title Computer-based drill and practice games as support tools for English second language learners en_US
dc.type Article en_US


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