Recent developments in using digital technology in mathematics education

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dc.contributor.author Engelbrecht, Johann
dc.contributor.author Borba, Marcelo C.
dc.date.accessioned 2024-01-08T09:47:01Z
dc.date.available 2024-01-08T09:47:01Z
dc.date.issued 2024-05
dc.description.abstract In this paper we review selected significant developments in the use of digital technology in the teaching and learning of mathematics over the last five years. We focus on a number of important topics in this field, including the evolvement of STEAM and critical making as well as the process of redefining learning spaces in the transformation of the mathematics classroom. We also address the increasing use of computer algebra systems and dynamic geometry packages; and the issue of student collaboration online, especially using learning environments and social media. We briefly touch on artificial intelligence systems, including hyper-personalisation of learning, multimodality and videos. We include a brief discussion on the impact of COVID-19 on mathematics education, and lastly on the more theoretical perspective of the epistemology of digital technology and the construct of humans-with-media. We conclude the discussion with some possible concerns and mentioning some possible new topics for research in the field. en_US
dc.description.department Science, Mathematics and Technology Education en_US
dc.description.librarian hj2023 en_US
dc.description.sdg SDG-04:Quality Education en_US
dc.description.sponsorship Open access funding provided by University of Pretoria. en_US
dc.description.uri http://link.springer.com/journal/11858 en_US
dc.identifier.citation Engelbrecht, J., Borba, M.C. Recent developments in using digital technology in mathematics education. ZDM Mathematics Education 56, 281–292 (2024). https://doi.org/10.1007/s11858-023-01530-2. en_US
dc.identifier.issn 1863-9690 (print)
dc.identifier.issn 1863-9704 (online)
dc.identifier.other 10.1007/s11858-023-01530-2
dc.identifier.uri http://hdl.handle.net/2263/93845
dc.language.iso en en_US
dc.publisher Springer en_US
dc.rights © The Author(s) 2023. Open Access This article is licensed under a Creative Commons Attribution 4.0 International License. en_US
dc.subject Online learning and teaching en_US
dc.subject Blended learning en_US
dc.subject STEAM en_US
dc.subject Computer algebra system en_US
dc.subject Dynamic geometry en_US
dc.subject Moving classroom en_US
dc.subject Student collaboration en_US
dc.subject Social media en_US
dc.subject Artificial intelligence (AI) en_US
dc.subject Hyper-personalisation en_US
dc.subject Humans-with-media en_US
dc.subject SDG-04: Quality education en_US
dc.title Recent developments in using digital technology in mathematics education en_US
dc.type Article en_US


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