The effect of audio on the experience in virtual reality : a scoping review

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dc.contributor.author Bosman, Isak de Villiers
dc.contributor.author Buruk, Oguz Oz
dc.contributor.author Jorgensen, Kristine
dc.contributor.author Hamari, Juho
dc.date.accessioned 2023-11-30T09:18:40Z
dc.date.available 2023-11-30T09:18:40Z
dc.date.issued 2024
dc.description.abstract The use of virtual reality (VR) has seen significant recent growth and presents opportunities for usein many domain areas. The use of head-mounted displays (HMDs) also presents uniqueopportunities for the implementation of audio feedback congruent with head and bodymovements, thus matching intuitive expectations. However, the use of audio in VR is stillundervalued and there is a lack of consistency within audio-centedd research in VR. To addressthis shortcoming and present an overview of this area of research, we conducted a scopingreview (n= 121) focusing on the use of audio in HMD-based VR and its effects on user/play experience. Results show a lack of standardization for common measures such as pleasantness and emphasize the context-specific ability of audio to influence a variety of affective, cognitive, and motivational measures, but are mixed for presence and generally lacking for social experiences and descriptive research. en_US
dc.description.department Information Science en_US
dc.description.sdg SDG-09: Industry, innovation and infrastructure en_US
dc.description.uri https://www.tandfonline.com/journals/TBIT en_US
dc.identifier.citation Isak de Villiers Bosman, Oğuz ‘Oz’ Buruk, Kristine Jørgensen & Juho Hamari (2024) The effect of audio on the experience in virtual reality: a scoping review, Behaviour & Information Technology, 43:1, 165-199, DOI: 10.1080/0144929X.2022.2158371. . en_US
dc.identifier.issn 0144-929X (print)
dc.identifier.issn 1362-3001 (online)
dc.identifier.other 10.1080/0144929X.2022.2158371
dc.identifier.uri http://hdl.handle.net/2263/93558
dc.language.iso en en_US
dc.publisher Taylor and Francis en_US
dc.rights © 2023 The Author(s). Published by Informa UK Limited, trading as Taylor & Francis Group. This is an Open Access article distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives License (http://creativecommons.org/licenses/by-nc-nd/4.0/). en_US
dc.subject Virtual reality en_US
dc.subject Audio en_US
dc.subject User experience en_US
dc.subject Scoping review en_US
dc.subject User-centred design en_US
dc.subject Auditory feedback en_US
dc.subject Head-mounted display (HMD) en_US
dc.subject SDG-09: Industry, innovation and infrastructure en_US
dc.title The effect of audio on the experience in virtual reality : a scoping review en_US
dc.type Article en_US


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