Creating data visualisations for dashboards using participatory design and low-fidelity prototyping

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dc.contributor.advisor Gelderblom, Helene
dc.contributor.postgraduate Van der Merwe, Johannes Stephanus
dc.date.accessioned 2019-08-12T11:18:53Z
dc.date.available 2019-08-12T11:18:53Z
dc.date.created 2019/04/09
dc.date.issued 2019
dc.description Dissertation (MIT)--University of Pretoria, 2019.
dc.description.abstract As the business world becomes more data-driven, it is becoming increasingly important to gain insights into organisational data to gain understanding and thus gain competitive advantages. Business intelligence is the term used for the methods and tools used by organisations to gain this understanding. One of these methods is data visualisation, which presents insights into the data in a supposedly easy-to-digest format to the information consumers. A common tool used for data visualisation in organisations is a dashboard, which is a collection of informative visualised data pieces. There are, however, some problems with data visualisation and dashboarding within organisations. Visualising data is a complex task, as the creator of the visualisation needs an understanding of how the human visual perception system works. There is also the matter of the visualisation being open to interpretation, and some users might not understand the visualisation as intended. In addition, there are issues directly related to dashboards. Creating dashboards can seem like an intimidating task, and some users might feel that dashboards attempt to oversimplify the intricacies of their organisation. Adding to these problems is the perception from management that their inputs into deciding which metrics to display on the dashboard was not requested. This study proposes making use of participatory design and low-fidelity prototyping to get around these problems. Making use of participatory design will help give a voice to the users, as they are active in the design of the dashboard. Low-fidelity prototyping is a low-cost and practical way to create the prototypes, as it makes use of inexpensive items, can easily be discarded when a mistake has been made, requires less time than a high-fidelity prototype, and stimulates creativity. By making use of design science and case study research, participants were tasked with creating a data visualisation based on a company problem. A single design iteration was used. The observations, and post-session interviews were used to create a method, the artefact of the design science research. This model can now be tested and refined further.
dc.description.availability Unrestricted
dc.description.degree MIT
dc.description.department Informatics
dc.identifier.citation Van der Merwe, JS 2019, Creating data visualisations for dashboards using participatory design and low-fidelity prototyping, MIT Dissertation, University of Pretoria, Pretoria, viewed yymmdd <http://hdl.handle.net/2263/71037>
dc.identifier.other A2019
dc.identifier.uri http://hdl.handle.net/2263/71037
dc.language.iso en
dc.publisher University of Pretoria
dc.rights © 2019 University of Pretoria. All rights reserved. The copyright in this work vests in the University of Pretoria. No part of this work may be reproduced or transmitted in any form or by any means, without the prior written permission of the University of Pretoria.
dc.subject UCTD
dc.title Creating data visualisations for dashboards using participatory design and low-fidelity prototyping
dc.type Dissertation


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