Playing by the rules : towards a gameplay framework of creativity in design

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dc.contributor.advisor Reyburn, Duncan en
dc.contributor.postgraduate Venter, Morné Pierre en
dc.date.accessioned 2017-10-11T11:55:54Z
dc.date.available 2017-10-11T11:55:54Z
dc.date.created 2017-09-06 en
dc.date.issued 2017 en
dc.description Dissertation (MA)--University of Pretoria, 2017. en
dc.description.abstract Creativity plays an important part in design and problem-solving. While the role of play has enjoyed a great deal of attention in the study of both creativity and problem-solving alike, the overlap between games and the creative problem-solving process has not enjoyed much scholarly attention. This dissertation therefore focuses on exploring the overlap between games and the creative problem-solving process. This exploration seeks to enhance the manner in which the role and function of gameplay within the creative problem-solving process is understood. This study is approached from the viewpoint of a thorough literature review and synthesises insights from design discourse, creativity studies and game design literature. Firstly, this study demonstrates the systemic similarities between games and creative problems. These similarities prove that both systems are capable of generating or allowing the emergence of gameplay. The second aspect focused on is the manner in which gameplay emerges from creative problem-solving and the value that it holds for that process. The third aspect focused on is the role and function of rules in both games and problem-solving in eliciting gameplay. These explorations culminate in a rudimentary framework that describes the manner in which the rules and limitations in a creative problem become established in order to allow gameplay to emerge. Lastly, the paper explores the psychological factors inherent in eliciting gameplay from a creative problem in the form of adopting a lusory attitude. The study ultimately demonstrates the crucial role of gameplay in creative problem-solving and the aspects that influence its emergence. en_ZA
dc.description.availability Unrestricted en
dc.description.degree MA en
dc.description.department Visual Arts en
dc.identifier.citation Venter, MP 2017, Playing by the rules : towards a gameplay framework of creativity in design, MA Dissertation, University of Pretoria, Pretoria, viewed yymmdd <http://hdl.handle.net/2263/62667> en
dc.identifier.other S2017 en
dc.identifier.uri http://hdl.handle.net/2263/62667
dc.language.iso en en
dc.publisher University of Pretoria en
dc.rights © 2017 University of Pretoria. All rights reserved. The copyright in this work vests in the University of Pretoria. No part of this work may be reproduced or transmitted in any form or by any means, without the prior written permission of the University of Pretoria. en
dc.subject UCTD en
dc.subject Gameplay en
dc.subject Rules and Constraints en
dc.subject Lusory Attitude en
dc.subject Problem-solving en
dc.title Playing by the rules : towards a gameplay framework of creativity in design en_ZA
dc.type Dissertation en


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