Since the early eighties researchers have been studying the use of technology that supports collaboration amongst co-workers and group members. This field of computer science became known as Computer Supported Cooperative Work (CSCW). With the advent of wireless and mobile Internet communication technologies research in the CSCW field has been focused on providing “access, anytime and anywhere”. The main contribution of this study is to introduce and analyze the technology required to support casually connected collaboration. Firstly, we define casually connected collaboration as having “access, anytime and anywhere” to collaborators and resources without having explicit control or knowledge over the environment and its technical abilities. In order to distinguish between connected, mobile, and casually connected collaboration we introduce a conceptual model of collaboration that extrapolates the term “access, anytime and anywhere”. We then aim to prove the soundness of our model by using it to classify some well known collaboration scenarios. Furthermore, by evaluating the functional and non-functional requirements for a casually connected collaboration solution, we argue that current commercial and CSCW research implementations do not sufficiently meet these demands. We then present Nomad: a Peer-to-Peer framework specifically designed to overcome the challenges encountered in casually connected collaboration. We study the technology requirements and highlight the implementation details that enabled us to successfully conform to the requirements set by casually connected collaboration. Finally, we pave the road for future work by investigating new features introduced into the Microsoft .NET Framework version 4.0, Visual Studio 2010 and language enhancements made to C# version 4.0.